Any games you wanted to love and simply couldn't?

Discussion in 'Video Games' started by Crimson, Feb 11, 2020.

  1. Crimson

    Crimson New Member

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    Surely there are games out there you either went in wanting to like, for any reason, that simply didn't live up. Why and what were they for you?

    For me, the best example is a little game called Kane & Lynch Dead Men.



    Now, I wasn't totally unaware of its flaws; I had seen reviews saying it wasn't the best third person shooter, but the concept, presentation, characters, overall style just drew me in. Even after giving up halfway through from sheer infuriation, the style and character still almost make me want to try it AGAIN, despite how painful it was before.

    Unlike other crime games that are over-the-top, like Saint's Row, or with heavy comedic or satirical elements, like GTA, Yakuza, and the like, the game offered a very mature and dead serious dark, dark, dark story. No charismatic characters here. Kane and Lynch are two extremely dangerous psychopaths with almost no redeeming qualities between them. And scariest yet, both are very grounded in reality; people like this could actually exist. The story of the game itself could actually exist.
    You don't play the game to sympathize with them, you play it to experience the lives of two men beyond salvation in the crimimal underworld.


    That alone captivated me. I was so interested, and starting it up, yeah, for a PS3 game, it was pretty laughable. It felt like a PS2 game from 2002 and the shooting was pretty wonky, but I soon grew to appreciate its own little unique quirks.
    Every game has its own style and I soon grew to actually like it. It just needed more polish. The first couple missions were actually a bit fun too, if not a bit difficult. And already I liked the characters and story; I wanted to see more. Even the music added a really nice atmosphere. Nor was it open world like a sandbox, but more linear. Kane and Lynch go to new locations each mission and it keeps progressing like that.
    With these controls, it worked.

    And then I began to realize just what the reviews meant by "the game sucks, despite its merit as a story."

    Night stages. And wow, did they ever exceed expectations in terms of bad. So bad, they are almost unplayable. Despite how much I wanted to get into it, they were so frustrating, I wanted to quit.
    But I pressed on, hoping maybe that was the last night stage.
    Nope. Another one. Then another. And then you have to headshot a guy in the dark, and if you fail, you gotta watch the whole cutscene AGAIN each time.
    That was the last straw. I couldn't take it.

    Funny enough, the guy I sold it too tried to return it to me under the guise it didn't work (it did), because he wound up hating it too. Tough break, resell it like I did. That's the risk.

    Even now, I find myself thinking about it again and I want try it again, but I have to force myself not to, because it's not going to be any better. Lesson learned.

    I think I heard there is going to be a movie coming up, and maybe that will suit these characters and this story better than a game. That... or a better developer. But I doubt that'll happen. These guys got a sequel game to fix all the issues, and it's actually far worse game-wise than the first! Even the great story elements and style aren't there either. Totally wrong direction.

    Anyway, that's mine. Share yours.
     
  2. Shannon Apple

    Shannon Apple Sour Apple
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    Hollow Knight. Don't get me wrong, it IS a great game and I do like it, but not as much as I would like to. I love Metroidvanias in general, but HK is extremely frustrating, and I can't love it for that. When you get killed, you revert to a save point where you have to find your way back to the boss battle. There are many minor bosses throughout the game that you have to defeat to progress to a new area, and they are going to kill you multiple times, until you learn how to defeat each one. I don't mind the difficulty, but I do mind the tedious task of finding my way back there again. I didn't finish the game yet because I started playing something else. I'll probably start it over to be honest because it's been a while. I know how to defeat the bosses I met up to this point, each one has different weaknesses. I just kinda forget where everything is on the map. lol. It's a big world.
     
  3. ThisGuy

    ThisGuy Kin of the Cosmos
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    Red Dead Redemption 2
    Cowboys, horses, guns, the wild west, I was pretty sold on the game well before it came out. Then I played it, and every hour felt like a chore. The story is slow and uninteresting, the characters are boring, the movement is slow and obnoxiously clunky, the combat is too easy. I was sticking with it waiting for the time it would open up a bit and I could do all the outlaw stuff like rob trains, banks, and run from the bounty hunters. So when I dawned my mask, and hopped onto a moving train from my horse I was sure I was about to have fun. I stopped the train on a bridge and started to rob the place but there was no loot, the passengers had nothing to rob, bounty hunters showed up even though there was noone to run off and call for them. It was just a really empty experience. The story makes you out to be an outlaw but in punishes and deters you every step of the way form doing outlaw things. At one point I was acting as a sheriff's deputy so of course the game wouldn't allow me to draw my guns or commit any crimes, but wouldn't that have been the best time to do that stuff as an outlaw?

    I really wanted to like the game, but I just couldn't. The crappy thing is every time I think about it, I wonder if I should reinstall it and give it another chance, maybe I just went into it with the wrong expectation, but then I remember the install size is some 100GB, but on PS4 you have to have like double that amount because any time you download a patch it needs like double the amount of room. I can remember being upset when Command and Conquer 3 came out, with a day 1 patch, 8GB install size, and I was mad, but now every game has a day one patch and most games start at 50GB, and some like COD:MW are almost 200GB.

    Beyond that for whatever reason I don't enjoy most open world games, they feel more like an illusion of "open" rather than many non-open-world titles that give you a bunch of tools and let you go at it your own way.
     
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  4. Crimson

    Crimson New Member

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    This stems to the original Red Dead for me too. Rockstar is what got me into gaming, and open world in general, and I had heard nothing but amazing things about this franchise. So much so I desperately wanted it to be for PC, and when I finally got a PS3, it was my first buy. I also rushed to buy 2 when it came out just because I knew I could play it right away.

    And oh was it underwhelming. I at least finished RDR 1, but it was not a fun time. And I quit 2 after the first hour. I found it so ungodly boring, despite the amazing detail.

    I'm more of a Saint's Row gamer than Rockstar. Rockstar has become so obsessed with "realism" in their games, they've made not fun. GTA IV was one of the most boring games I've ever played. GTA V was only great because they brought back more fun to it (though the shooting was still pretty awful).
    Give me a Volition game over Rockstar any day, I say. I'd rather play a fun game than a half and half real life simulator/game.
     
  5. Matt

    Matt Visitor

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    Modern Warfare
     

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