This is an RP to test the waters, we haven't had one in a while and I spent most of today on this idea. But I want to firstly present that this isn't a normal RP as I have been trying to think of doing an RP in such a way that doesn't involve players duking it out between each other with special powers or hand to hand. This is more a match of wits, and a mystery RP. Also, it's going to be gory, like an M rated video game. Like Elfin Lied or Higurashi gore. It involves death and murder so if your not up to that, don't participate, though you still may like to put a scenario together. In these cases I'll deal with the scenario, but I hope to get people within the RP to do scenarios as well. Before I go forward, let me present the OP I will expand upon if this takes off. Spoiler “You nameless few, upon death you have been sent here to provide continuing life to those who still to live, but that is the simple description of our roll here. Neither angle nor demons we are. Rather that sliver of a chance to survive in certain death. The second chance as it were. But the stiffs both above and below find us boring and thus, we’re to put on a little game, those who have just died are to become the chance, and are to battle each other though wits to win. Win what? Just your life, really this is more limbo than anything, the longer you survive here, the longer you grasp any fleeting life line you have. But there is no guarantee where you go after your job is done here. You can’t win.” “There is no wining in this. All you can do is decide not to end if possible. The duty plays like so, you are wounded, that wound represents how someone died, by living though them for a time, you hope to learn how they will die, before death presents itself. Mostly these are murders or self inflicted, either or, you are to prevent it. If successful, you win and your wound goes away. If unsuccessful, the wound stays, piling on any other unsuccessful attempts until you are no longer able to processed forward. No examples now, since this is only a practice speech.” “Everyone ends though, and a new batch comes down and the fun begins all over again. Being mortally wounded and feeling that pain is all that gives solidarity to us nameless. Time has no effect here, where is here...here is nowhere. A manifestation of something resembling somewhere, best described as I said earlier, Limbo. Taking a bow from where I sand atop a small stage, a row of cotton stuffed dolls sit. This dreary hole is where I introduce the nameless and processed to play their game entertaining the fools above as below. The reloading of a gun sounds and one I am particular to, I know the sound well as the tall man puts the barrel to the back of my scalp. His name now Lurch, a name I got from one of the nameless years ago who remarked how similarly the two looked. An odd one, retaining fragments of memories from life. But I growl under my breath at him as I turn, “I’ve told you never to surprise me like that...aim dead on!” I yell as he pulls the trigger of the tommy gun in hand. A scream leaves my mouth before followed by laughter admits the pain and enjoyment...even, pleasure. If it's not clear, the idea is you have died, but you come to this "limbo" to battle in wits with other people who have died, you have no recollection of who you were before death and here you can take on any form you please, humanoid is best though, easier to place wounds during the game. Age doesn't matter here, you can look as old or young as you want. The character creation is really loose. Scenario are the game, in a scenario a few things are fixed, such as a wound--dying in your sleep doesn't count. Or an environmental death, such as a landslide or flooding. Death by stabbing for example, your character will get many wounds on their chest, or where ever the stabbing happens that killed the person. The scene of the death. The game is solving how you died, which is probably the easiest part, it's surviving that is hard, once you know how you're going to die, you need to survive past that point and if a player suggested the scenario, they have ever right to try and prevent you from surviving. The solving how you die is through discussion, but surviving puts you sometime before the death, stop the murderer or avoid the landslide and you'll win. I of course will do the first scenario, I do have one planned so if you create a character, they can be any age, or sex, just no information on location, nothing matters besides age and sex for most scenarios. After the first scenario you'll get your normal character, the "nameless" character. Nameless Character Sheet: Spoiler Name: Description(Provide Pictures, multiple if needed): Personality: Scenarios: (PM me with your scenarios, they aren't suppose to be seen by others.) Spoiler Name of the Person who dies: Age: Sex: Description of their death and events leading to it. Wound that Killed: (What is the wound that killed the person) Again, if this takes off, I can expand on everything. Also, because this is me, the story isn't a game...well it is, but think Umineko, Battler vs the Golden Witch. If interested, join the old Discord RP channel I had for the Scarlet Carnival. Moe: Bastille Spoiler Bastille is his name, he's been around for ages, I know I said this "limbo" isn't affected by time, but he's been around since long before the current arrivals. This being the case, he has sustained multiple wounds, and is bound by his own values. He is covered in open wounds, some even festering. In constant pain he survives here. Some notable wounds include burns covering most of his body, bandages covering his stomach preventing his guts from falling out, hobbling around, no left arm, no right eye, and clouded left eye, mouth sown shut. The list goes on, but he's allowed himself to retain these wounds. Due to this, Lurch is constantly cleaning up the blood that is constantly produced by him and where we goes in "limbo." I have no good images to show as an example for how he looks but he's well in his forties, and overall silent. His attire is a over coat, open and no shirt underneath, showing his bare chest and the bandages around his abdomen. A cloth skirt, like a kilt to cover the rest, boots which are far beyond worn, and more bandages around his face, all blood soaked though. His personality is silent, but he always tries to do the right thing, even though in "limbo" right and wrong are non existences. It's all chance.