I was surprised to find that we didn't have a topic on this subject. The closest I could find was similar, but not all encompassing, focusing only on RPGs. So, what are your favorite video games? I don't see the need for an arbitrary limit on the topic, so share as many or as few as you like! --- I'll kick things off. No particular order for me, as I'm pretty flaky on this stuff. Suikoden V (PlayStation 2) This was the first traditional role-playing that really struck my fancy. I played all of the genre's heavy hitters before it came around, but none of them had me sitting in the floor glued to the television in the same way that Suikoden V managed to. It's hard to get into the plot without including spoilers because the game delivers right out the gate, so I won't attempt to do so. As a hallmark of the series, it has 107 characters which can unite with the protagonist in service of the story, should the player seek them out at the appropriate time. It's a helluva ride, and I loved every second of it. Shin Megami Tensei: Persona 3 (PlayStation 2, PlayStation Portable) I played Persona 3 after the fourth game in the series, and I was blown away. I liked Persona 4, but I loved Persona 3. It's the complete package. A dark story backed with a varied cast of characters and solid gameplay. That's without mentioning Shoji Meguro's score, which is some of the best video game music ever put to a disc. In fact, it's so good, I'd argue that it's primary competition for that crown would be it's sequel, which was scored by the same man. The series prominently uses relationship values as a primary mechanic, and few games do it as well as the latter two entries. Fire Emblem: Awakening (Nintendo 3DS) For me, Fire Emblem is the best ongoing video game series. I continually go back to older entries time and time again, and I have a great time doing so. I've played the majority of them, and with one exception, I consider them fantastic game. With all of that out of the way, I'll point out that I've played Awakening more than the rest of the series combined, for me, it represents the pinnacle of the series to date. Simply put, this is my jam. It takes an already fairly compelling story and wraps it up nicely with the best set of characters in the series' long history. Similar to the Persona games, relationship values are pretty valuable here as well, with the player in control of everyone in the armies friendships. They were in previous games, but were never embraced as much as they were in Awakening. If you want an entry point for the franchise, this is the game to get. Catherine (PlayStation 3, Xbox 360) The most recent addition to the list, Catherine is easily the most unique of the bunch. Let me get this out of the way first: Catherine contains the most engrossing story I've ever encountered in a video game. Every character is memorable, and the dialogue is incredibly well written. When it comes to gameplay, it pulls no punches, it's hard. *Very freakin'* hard. It's rewards you for using your noggin, if you're bad at Catherine, it's your fault, I should know. Like the Persona games, it was scored by Shoji Meguro, and is of a similar quality, although not anywhere near as memorable. Spoiler: More Games, Less Gush XCOM: Enemy Unknown (PC, Xbox 360, PlayStation 3, Vita, Mobile) Few games have provided me with as memorable a moment in gameplay as the first game in the rebooted XCOM series. That story ranks as one of many reasons that I loved XCOM: Enemy Unknown and it's expansion pack. During my first experience with the game, I lost a multi-hour save file to sheer stupidity, and didn't react negatively whatsoever, I just hopped right back in, as I was really digging everything about it. It builds and builds to a perfect final chapter, and ranks in as one of my favorite experiences in recent times. Because of the high quality of this and Fire Emblem: Awakening, I ended up pretty disappointed with their sequels, despite them being two (four, grumble) respectable games in their own rite. A testament to the quality of these two titles, and to a whiny, entitled motherfucker. 2016, am I right? Dynasty Warriors 5: Empires (Xbox 360) Hopefully by this point in the forum's lifespan, someone has picked up on the fact that I love Koei's musou games. That bridges back to Dynasty Warriors 3, but the one I played the most of was none other than Dynasty Warriors 5: Empires, an excellent spin-off which matched strategic thinking and hack and slash game that took over my life for a few months. I still enjoy the Empires line, but none have been anywhere near as addicting for me. Halo 3 (Xbox 360) 2007 was the year of the first-person shooter, and if anyone says differently, they're out of their mind. Team Fortress 2, Portal, BioShock, Half-Life 2: Episode 2 and Call of Duty 4: Modern Warfare. Well, I didn't play any of those because I was too busy playing Halo 3. Halo 3 was the dominant game of an entire year of my life, with me playing matchmaking and customs all the time. I met the vast majority of my best pals through those customs in fact. I'm still very close with a lot of them nearly a decade later, and for that, I'll always have Halo to thank. Every time they flame me in League of Legends or Counterstrike, I just think, Halo 3 man. Thanks O'Donnel. Call of Duty 4: Modern Warfare (PC, Xbox 360, PlayStation 3) Like I said, in 2007, I was busy playing Halo, but when 2008 came around, I started looking at our game collection looking for another game, as I was going on a trip to our relative's home out-of-state. I grabbed a few that sounded alright and played a couple with my young cousin. Near his curfew, I busted out Call of Duty 4 and tried it for the first time. I finished the campaign in one sitting on a twelve-inch CRT, and it was some of the most fun I have ever had. I played multiplayer rivaling time I spent with Halo 3 through the rest of the year. Mass Effect 2 (Xbox 360, Playstation 3, PC) Mass Effect 2 was the perfect amalgam of gameplay, world building, and effective storytelling. Each and every character is allowed a lengthy backstory, even throwaway quests are good, and the paragon system is better than ever. The infamous Suicide Mission is a damn fine climax. I'm trying to think of something I didn't love at the time, and I've got nothing to offer. (Totally didn't steal this and the last few descriptions from a previous topic because I was tired!) Sweet Home (Famicom) The grandfather to Capcom's own Resident Evil, Sweet Home is a traditional role-playing game with a prominent horror theme. A group of people enter an abandoned mansion in the owner's painting collection. The game boasts several unique features, including the ability to split your party of five into any configuration in order to explore the mansion, even doing so during battle, and running one group to assist the other is a possibility. Each member of the group has an item unique to them, ie; a vacuum to clean the paintings, or a camera to photo them. It has a true perma-death mechanic. If one of the crew falls in battle, they're gone, and they cannot be resurrected, but the other members can find a replacement item to take over for their unique role. It's easily the most innovative role-playing game of the time, and it holds up better than even most modern RPGs. With Resident Evil 7's recent drop onto the market, now's a great time to give it a go, and there's an English fan patch available if you were so inclined. Custom Robo (GameCube) My favorite title on the GameCube, Custom Robo is an action-rpg wherein the characters control miniature robots in a virtual arena. The Gameplay itself isn't really what I'm interested in. It's fairly repetitive, only varying based on the parts you're using, and the number of robots fighting at the time. The part that really makes it for me are the character designs, the characters themselves and the story. It holds up very nicely, and it's disappointing that Nintendo has pretty much axed the franchise at this point. MLB Power Pros (Playstation 2, Wii) This is a member of the long running Konami series Jikkyō Pawafuru Puro Yakyū, and the first to make the jump stateside. The main appeal here comes from it's My Player equivalent. It's presented as a visual novel with dating sim and progression elements. There are randomized events, some of the most established characters can leave your team. Sports is the core element, sure, but there's a lot of role-playing elements to be found here. Beyond that, it's just a really fun baseball game! Spoiler: More Games, Even Less Gush Sleeping Dogs (PC, Xbox 360, Xbox One, PS3, PS4) Here's a triad centered sandbox game with a compelling 70's Kung Fu styled plot. Fighting is a lot of fun, and there's a lot of extra stuff to enjoy, should you choose to do so. Warcraft III: Reign of Chaos (PC) I used to play this on LAN with my brother and his friends quite a bit, and it was lot of fun, but my favorite part of Warcraft III has always been Arthas Menethil. He's one bad dude, and the human story which follows his journey to save Lordaeron in Reign of Chaos is an excellent and nicely varied from level to level.. Medabots: An RPG Adventure (Game Boy Advance) I loved the Medabots anime when I was younger, and still do to this day. This was the remake of a Japanese only Game Boy game, and that game actually inspired the television series, and not vise-versa. It is not to be confused with Medabots: AX, another GBA game which is largely... rubbish. This is a 3-on-3 role playing game with a fun to experience and hundreds of Medaparts to collect. As a fan of the source material, it was very rewarding for finishing out my parts collection and building up all of my favorite Medabots. Sonic Adventure 2 (Dreamcast, GameCube) If their was a game that defined my childhood, it was Sonic Adventure 2, more specifically the GameCube port, as that's where I did the majority of my playing. It was fast, the music was awesome. It was a shared interest too. Everyone I knew liked it, but most prominently, my best friend at the time and I absolutely loved the Chao Garden minigame, and played it nonstop, every week. It was great fun. Touch Detective (Nintendo DS) This is an adorable DS mystery game featuring some pretty interesting cases. Aesthetically speaking, it looks great, embracing a chibi art-style and combining it with a sort-of dark feel. The world feels full and there are several memorable characters. The music is also quite good. Chroma Squad (PC, Xbox One, PS4) I don't feel terribly inclined to write a paragraph for this one. If you wanna know, read the review ya bugger. --- [note] Because I mention them a few times, and it's not a widely used term, here's a notation on relationship values. Relationship values are the indicator of affection or discontentment that NPCs express toward the player's character. They are motivated by the player's decisions and affect gameplay in various ways.